Work In Progress...

As of right now Braca and myself... aka HIZLO are working on a brand new multiplayer map for Unreal Tournament III. All our ideas have been written down, drawn out, and things have been altered from time to time as we see fit. As a designer ideas come and go depending on the structure of an environment, and what would considerably make for awesome game play. Game play, balance and frame rate play a big role when designing a map.

Our next step will be to play test the map before the textures are applied to see if anything needs to be added, removed or modified in anyway.

Yes, We will keep you posted on our progress!
Yes, We will keep you in suspense... Why, haha because we can!

Discuss WIP : Not available at this time, please check back later!

Work In Progress...

When Gears of War was released I fell in love with this Multiplayer Map, so I brought it upon myself to model Gridlock. My first intension was to make this for Halo 1 but then I gathered all the pros n cons and decided against it. I've been doing Halo modding for many years now so its time for a change. Gridlock will be playable for Unreal Tournament 2k4 / III. I still have a few other things to model but all the hard work is basically done.

I'm currently at the stage where I'm laying out UV's and gathering my textures!

Discuss WIP : Gridlock